• Home
  • About Carol & Co.
  • About FGN
  • Calendar
  • Contact Us
  • Carol's Corner
  • Game Gallery
More for your Money, Honey! 01/13/2012
0 Comments
 
I’ve said it many times and use it as a criterion for choosing games for my game nights … I LOVE games that have more than one level of play and/or more than one way to play.  Games aren’t cheap anymore and ones that focus on basic skills can be even more expensive.

So when I found Money Mart from Edupress, I knew this one would come with us to many game nights! There are two levels available, Grades 2-3 and Grades 4-5.  Each game box includes 200 cards covering  all four operations plus time, money, graphing, and fractions.  THAT was a surprise to me.  When I first saw the game I immediately thought it was a money game … period.  WRONG!  There’s some money involved, but students get practice in sooo much more than just money!

Picture
Each card in the box is labeled in the upper right hand corner with the targeted skill.  If you want your child/student to have practice in all areas, shuffle all the cards.  If you want to focus only on one skill (like multiplication), pull out all the cards labeled Multiplication.  You will have plenty of cards to play a game and the cards will have questions/problems on 3 different levels.  The levels of difficulty are differentiated in monetary values on the front side … $1.00 cards being the most challenging, .50 are medium difficulty, and .25 as the easiest.  Randomly lay out 9 cards of different monetary values, money side up.  Player then chooses which card they’d like to try to answer/solve to collect that amount of money.  Play continues, replacing the cards on the table from the draw pile, until a player has collected $5 worth of questions.


You could also easily play this game Jeopardy style, lining up cards in the 3 values and allowing the student to choose Multiplication for $1.00!  I’ve made a Jeopardy-type board before for a workshop I did years ago, using a tri-fold project board and library pockets to hold the questions and headers made from word strips or decorative cutouts.  Foldable, portable game for the whole class or for small groups.

And here’s the best part of this game … it’s only $11.99!  TWO HUNDRED cards, EIGHT skills targeted!  That’s a fantastic value!  And it doesn’t hurt if you can muster up your best Alex Trebek impression!  Enjoy!

Carol


Add Comment
 
Age is NOTHING but a Number! 01/04/2012
0 Comments
 
At our Family Game Nights we’ve worked with kids of all grade levels and all skill levels … from Preschoolers to 8th graders.  Many times I include a game called Pizza Math in the mix of games we bring.  The box says ages 4+.  I understood the 4, but I wasn’t prepared for the + side of the age-range!

A couple of years ago we did a game night for a local church as an activity for their youth group.  Since all family members were invited, I brought some lower level games along.  99.99% of the time, I demonstrate at least 1 game at these game nights.  On this particular night  Pizza Math was the game I was left to demo.  I had several preschoolers at the table that happily played the game, making pizzas that were “half & half” … half of one topping, half of another.  When it was time to change games, I was suddenly faced with 3 young gentlemen who were easily 8, 9, or 10 years old.  “Oh, c’mon guys!  This game is waaaay to easy for you!  Let me recommend ….”  But they pleaded with me to let them play, and so since the game offers the option of 5 different ways to play, I suggested we go for “Make 10” version.  “Make 10” means you must collect 6 pieces of pizza with toppings that add up to 10.

Picture
As a player, you are dealt 6 pieces of pizza to start to build your pizza with a draw and discard pile nearby.  On your turn, choose a card from either the draw pile or the discard pile and swap that card out for one of your pizza pieces.  I was aMAZED at how these 8, 9, and 10 year old boys STRUGGLED with what cards to keep and which to discard to make 10.  Struggled.

Now, you might say these boys were performing a bit below grade level in their math skills, but unfortunately we’ve seen this scenario repeated many times over!  When you think about it though, there is a lot to consider when picking up that new card.  What’s my total now?  How many am I short or over?  Which card shall I discard (keeping an eye on my opponent’s pizza as well!)  Which one will get me closer to 10 without going over?

So my point is, don’t be fooled by the age range on a game … especially one with several levels of play.  It may look innocent, but there may be some higher level thinking involved making a “cute” game challenging!

Add Comment
 
New Year's Eve 12/29/2011
0 Comments
 
I’ve been asked many times over to recommend a game the whole family can play.  With New Year’s Eve coming and the possibility of more family-type gatherings, I thought I’d give you a couple of suggestions.

One of my all-time favorite games is Respond!  We’ve taken this to our game nights many, many times and it’s always well received.  The game is recommended for ages 8 through adult and probably where it should stay.  Respond! requires spelling & reading  skills to play, so maaaaybe a mature 7 yr. old could join in with some help, but basically I’d stick with 8 & up.  The basic rules of the game go like this:  Each player is dealt 7 cards.  First player to get rid of all their cards is the winner.  Each card has a category printed on it … animal, city, country, flower, vegetable, etc.  First player throws a card and names something that would fit in that category.  So I could play a category card that says Transportation and say the word “truck.”  As soon as I say my word, I hit the timer which begins to tick off 20 seconds.  Next player in succession must throw one of their category cards, giving a word that BEGINS with the LAST letter of the word I said.  So after my play, you might throw a card that says Clothing and give the word “kilt.”  The trick is to do it within those 20 seconds.  The timer will sound off if you cannot come up with a card & word to play.  At that point, you add a card to your hand, reset the timer and play continues with the next player.  AND there’s a twist!  Some cards have a yellow border on them.  These yellow cards are called “Lightning cards” meaning this is a “lightning round” of sorts.  When a yellow card is played, ANYONE may play on that card (including you!)  Speed is the key here and this free-for-all continues until someone throws a white bordered card again and resets the timer.  Then play continues from that person in the normal progression.  The game is fast paced and packed with a lot of laughs!  
Picture
To draw in some younger players, I like Doodle Dice.  (This game is one of the first games I pack for our family to play at the beach!)  Doodle Dice is aimed at ages 6 to adult.  There are 6 different colors of pattern cards in the deck that get progressively more difficult.  My suggestion to you is, if you have a 4/5 yr old who would like to play, merely remove all of the blue & purple cards from the deck.  That immediately makes the game easier.  To begin the game, place one of each color pattern card on the playing surface.  There’s a cup and 6 dice involved that each have a pattern piece.  Match the dice you’ve rolled to a pattern card and capture that card.  You have 3 rolls during your turn to accomplish that.  Object of the game is to capture one of each color card to win.  Whether you’ve matched a card or not on your turn, the next player MUST add a card to the playing field before they begin to roll the dice or they must forfeit their turn!  There’s a “steal” opportunity that comes into play towards the end of the game to add even more fun!  Wonderful game from our friends at Jax!

Picture
Add Comment
 
Spot It! 12/27/2011
0 Comments
 
Sorry I haven’t “blogged” in a while.  Life just gets in the way sometimes … I have no better excuse.  I have tried to use Facebook as my vehicle during December.  Hope you’ve been following us there!

Today I wanted to tell you about the game Spot It!, though.  We’ve had an absolute blast with it over the holidays and at all of our game nights this fall.

 The object of the game is to find the matching item between 2 cards.  There is one and ONLY one item that matches between any 2 cards.  Be the first to find it, and you capture that card.  The match won’t be in the same position, nor even the same size as the one on your card!  Be the player with the most matches at the end of the deck and you’ve won!  There are several variations of play included in the game, and a friend of mine said her kids and grandkids loved the game so much, they created their OWN version of play!  That’s fantastic!  I’ve said before that directions are only a suggestion in my book.  Many games are as much fun, if not more, when you make up your own variations.

And speaking of variations and adaptations, Spot It! is suggested for ages 7 – adult.  I’m here to tell you that you definitely can play this game with younger children!  Part of the age suggestion is because of the objects pictured on the cards.  Most children under 7 (and even some older children & adults) don’t have the vocabulary to name these items.  So before you start to play, sit with the youngest players and simply go over each of the objects and give each a name.  You don’t necessarily have to call it a Treble Clef … you could just call it “Music Symbol” or just “Music.”  There’s a list of each of the objects used in the game within the instructions, along with suggestions for an appropriate moniker.  Once they can name each object, you’re off to the races!

Picture
I love Spot It! for visual perception, and obviously vocabulary, not to mention pattern matching.  Spot It! also requires and strengthens quick mental processing.

I also love that it’s small enough to drop in your purse or slip into your pocket when traveling or eating out!  Pull it out in a waiting room (‘tis the season … you KNOW you’ll be in the doctor’s office in January or February!), or at a restaurant while you wait for your meal to come.  Keeps little ones engaged and entertained, and makes the time pass quickly for the older ones.  Having a “sleepover”?   (What a misnomer!  There’s no sleeping going on!)  Having friends over on a snow day?  All ages can play together.  Faaaan-tastic!  Love, love, LOVE this game!

Add Comment
 
Smoke & Mirrors 10/04/2011
0 Comments
 
I apologize for not writing for a while.  My daughter has informed me that, to be a true blog, I have to write more often than when the spirit moves me.  So in case there’s any one of you who have missed me, I’m here … just preoccupied with making Game Nights a good experience for all.

I did get fired up a few days ago as I was preparing for a Game Night.  I was creating a flyer and checking on the internet for the price of a new game I’d not received yet.  Rather than dig through my filing cabinet for the manufacturers catalog and price list, I just Googled it.  Google, being biased, came up with the website of a large online retailer as the first choice and the manufacturer’s site second.  I clicked on the first just to see.  I found the game I was looking for and I found another (junior) version of the game listed as well.  The junior version was listed as having a special price, making it look like you were getting a super-duper deal.  Ok, so now I have to go dig in the files anyway to check this out.  Just as I suspected, that “special” pricing was NOT so special.  It was actually the MSRP (Manufacturer’s Suggested Retail Price.)  The ORIGINAL price that they showed for this item was marked up a full $3 more than the MSRP!

As a small retailer, I saw (and battled) this issue constantly.  I would have customers (without comparing prices) say they could get a “discount” from another catalog.  However, if you placed my pricing (MSRP) next to the catalog, you would see that they had raised the original price before discounting.  No savings to you … and most times you are paying for shipping as well!

And let’s talk about shipping charges too … you should notice that not all prices in that catalog are “discount” prices.  So if some of the most popular items are hiked up in price, even though YOU might not purchase that item, someone else is & thus “paying” for your shipment.

I’m not telling you this as a tutorial on retail pricing or business practices, but just to remind you that even though you are shopping in a small retail store, don’t ASSUME that you are paying too much.  Don’t ASSUME that store owner is rolling in the big bucks and laughing all the way to the bank.  Most small business people are just trying to make a living like the rest of us. 

I used to have a sign hanging in by my front counter.  It read “For those who like to haggle, we’ll gladly raise the price to give you a discount.”  Looks like this same sign is hanging in their corporate offices too.

I’ll jump off my soapbox now.

Carol

Add Comment
 
Ziiiiiiiingo! 09/16/2011
0 Comments
 
For years we’ve been a huge fan of the game Zingo-o made by ThinkFun.  It’s easy to play, makes a great first game for children, and adults don’t mind playing the game over and over.

Picture
 If you’ve never had the pleasure of playing with this game, here’s a quick tutorial … Every player selects a bingo-like card.  Cards are two-sided with the green side being a bit less competitive than the red side, as pictures are duplicated less times between the cards.  All players must play on the same color side.  A player or an adult moderator pushes the tile-gizmo forward, which drops down 2 word/picture tiles.  If you see one of those words/pictures on your card, you may call it out and claim that tile for your card.  Three covered spaces in a row, wins the game.  *The hardest part of this game is for kids to remember to LOOK on their card BEFORE they grab the tile.  We have always suggested that if you have a player who’s a bit quicker or can’t control their “grab” reflex, then have all the players take turns … 1) to work the gizmo, 2) to look for those 2 tiles on their board.  If they have a match, they get to keep it.  If not, those tiles are fed into the top slot of the tile gizmo to recycle them.

It’s a great little pre-reading game!  The thought behind it is for children to eventually associate the printed word with the picture on each tile.

We had a Montessori teacher who was in our employ for a while.  She loved the Zingo game and told us she’d made the game into a Math game!!!  She took the word tiles, flipped them to the blank side, and wrote numbers on them with a Sharpie!  Then as the tiles came out of the gizmo, children had to add the 2 numbers that came out!  LOVE that idea!  Soon after tho, ThinkFun updated their game and made the word tiles 2-sided, so now there is no blank side.  But if you have one of the older versions, you can still steal that idea!!!  About that same time they also came out with Zingo 1-2-3, which does offer some addition practice.

Recently I got an email alerting me to check out ThinkFun on FaceBook and to join a closed group on FB for ThinkFun dealers.  I was pleased to find an article on there from a Speech Therapist who’s taken those Zingo word/picture tiles to a whole new level!  Kelly Rholes suggests verb tense practice by having children chose 2 or 3 tiles, using those words in a sentence and stating the sentence first in present tense, then in past, and then again in future tense.  And of course, when you’re given words like “foot, tree, and sock” to use, the sentence may be a silly one, but it must be grammatically correct! 

She also notes that many of the words included in the game end in /p/, /t/, /g/, or /k/ … letters that some children may delete in speaking.  She has her students sort out these troublesome words and use each in a sentence.

When you’re done playing and are cleaning up the game, practice following directions by telling the players to put the tiles back in the slots in a certain order.  Using the tiles again without the cards, have your child sort the word tiles by category or play a memory game with them!  Select 4 of the tiles, then have your child hide their eyes while you remove one of the tiles.  What’s missing?

I’m sure you can come up with a few more ideas of your own and that’s what I hope you will do here.  Share what’s worked for you and what games are YOUR favorites!


-Carol

Add Comment
 
The Power of Packaging 09/12/2011
0 Comments
 
It’s a well known fact in the world of game manufacturing … do NOT put the word “educational” anywhere on your packaging.  It is the kiss of death for that game.  You’d think that would be a good thing!  That parents and teachers would respect that adjective and would even be drawn towards it!  Not true.

I have become friends with the people who invented and developed the game Thryme.  They live in the Pittsburgh area.  Through the past 10 years or so, they have shared with me their struggles and victories in making and promoting their game.  Recently they sold the license for the game to a well-known national manufacturer.  Gooooooal!!!  It’s really out of their hands now, but as most game inventors will tell you, they’ve got another one in the works.  They were telling me about their new game and the packaging of it when Linda (one of the collaborators) said “ … and the guy there said NOT to put the word …” (at this point I chimed in) “EDUCATIONAL on the packaging!”  She was at first shocked that he said that and then again surprised that I voiced those exact words as well!  Obviously not the first time I’ve heard that.

The reasoning behind that rule is that no one will touch a game labeled educational.  The consumers’ immediate thought is of some of the really dry (read boring) games of years gone by complete with bad graphics and no excitement or fun.  It’s a shame because so many games that offer great skills practice are very far removed from that description.

At the shop we saw a lot of games come in that just did not do justice to the game inside.  Take one of my favorites for example … Set.  No flashy packaging, no gimmicky graphics, no claims of awards in the game industry.  But in my humble opinion, one of the best thinking, brain exercising, visual perception games on the market.  It’s easy enough for a first or second grader to understand, but challenging enough for adults and everyone in between.  We’ve seen youngsters eyes light up when they’ve found a “set” and we’ve seen adults scratch their heads in consternation!

But it’s never been a game that sold itself off the shelf.  Most would pass it by with hardly a glance.  You have to play it to find the appeal.  Hence the reason we had so many games open for demonstration at the shop.  And yet there were other games that we saw fly out the door with no demonstration or comments on our part, simply because of the magnetic pull of their graphics and claims. 

I’ve also observed that you have to present any game to your audience with enthusiasm.  I’ve included Set in many Game Night situations and have personally demonstrated it when our volunteers have shied away from it.  I’m the first to tell you that I’m not great at Set, but I LOVE the concept!  And if I can get you to love it as well, that makes my day.

The bottom line is that the old adage “Don’t judge a book by its cover” goes for books, people, and games too.  Give them all a second look.  You may be very glad you did!

Carol   

Add Comment
 
2nd Grade Flash Card Champ! 09/08/2011
0 Comments
 
I’ve made some goals for myself that begin today.  I’ve been reading the book “The Happiness Project,” which I received as a retirement gift.  In order to bring more happiness into your life, the author suggests a little more exercise.  I have ignored my need for more exercise during the past year.  Seems I can only concentrate on one large project at a time!  And so in my resolve to add a little more activity into my life, I took a walk this morning.  I had given myself 2 weeks to pull myself together after closing the store … sleep in a little, go to some social events that I normally would have had to pass up, do some cleaning & painting, eat to my heart’s content.  My two weeks are now spent (and then some), so I puuuuulled myself out the door this morning.

 

On my last time around the block, I spied a penny on the ground.  I couldn’t pass it by.  “Find a penny, pick it up; all the day you’ll have good luck!”  Heads up!  And so it was!!  That lead me to think of other little ditties I learned as a child … “i before e except after c”, “Every Good Boy Does Fine”, and a myriad of others.  That’s how we learned back then.  You know ...  back in the dark ages.  Luckily things have changed.

 

When I was in elementary school, the closest we came to a classroom game was to divide the class of 50 … (yes, 50 students in one classroom( … into 2 teams.  No fancy electronic method of dividing us.  Start with the first child in either of the end rows and start counting off.  No differentiation here.  We were all expected to be on the same level or we flunked.  Plain and simple.  Once divided, each team took their place along two opposite walls.  (We were really very excited to be allowed out of our seats for ANYthing!)  Ok … now came the “game.”  The teacher would hold up a flash card with a problem on it for the math game, or fired out words to us for the spelling game.  Rules were the same no matter the subject.  Answer it correctly or you sat down.  Last one standing was the champ.  No prizes, no certificates, no ribbons, not even a sticker.  It was prize enough to go home and tell Mom you were the spelling champion for the month.  Oh yeah, baby!  (<insert happy dance here>)

 

Now that I get the chance to promote REAL games for the classroom, I am thrilled to see activities that are a pinch more engaging!  When we do the Family Game Nights and I sit across from a child who all of a sudden “gets it”, you can almost see the light bulb go on!  And then comes the smile!  Reminds me of being the flashcard champ of 2nd grade!  Hahahahaha

 

Carol

Add Comment
 
A Simple Roll of the Dice! 08/29/2011
0 Comments
 
At the shop we sold a lot of dice … I mean a LOT of dice.  And we stocked a lot of different kinds of dice (some of which I will have again and offer for sale at our Game Nights.)  We even created a give-away bag of double dice for a local district’s Math Night and included ideas on how to use these dice at home!  Using dice to practice math (or word) skills instantly makes practice time much more fun!  Here’s how ….  

Picture
In case you’re not familiar with the double dice, they are large clear dice with numbers on the outside, and another die inside of them … both either 6-sided or 12-sided.  So for beginners (1st or 2nd grades), we’d suggest the 6-sided dice.  Roll one of the die and add the inside die number to the outside number.  For even younger children, have them write down the numbers that come up and decide which is greater than (>) or less than (<) the other.  As they grow in their math knowledge, roll the die and use the outside number as your tens, the inside as your ones.  Write the correct number.  Instant place value practice!  After that, roll the die again, write the second 2-digit number and then add or subtract those numbers.  Now you have double digit addition & subtraction.  For older students learning multiplication, the same basic principles may apply.  Mastered those?  Go for the 12-sided dice!  Now you’ve practice for all four functions at your fingertips!!


To make things even more interesting, we also carried 3-in-one dice … literally 3 tiny dice inside a larger clear die.  Each of the tiny dice inside are different colors (red, white, & blue to be exact!)  I loved these for place value to 3 digits, announcing before you roll that the blue are your hundreds, red your tens, and white your ones.  Write the number.  Roll again, record that number and add, subtract, multiply, or divide!


Of course, any of these practice exercises can be done with plain dice like you might find in a board game.